Schnoop

SASHA OVOD

3D Generalist

TACIT

A four player experimental first person pvp spellscasting shooter where you type to cast spells developed in Unreal Engine 5. Made by Goyangi Games, a student based group at UCSC. I worked as a Character and Environmental artist, collaborating closely with our designers and programmers to create a fun and visually fantastic experience.

Kiv

playable character. Responsable from all aspects from concept to final modelcreated using blender, textured in substance painter/photoshop, rigged in blender using Auto Rig Pro.

Animated gameplay animations including locomotion and spellcasting

KIVTEX KIVNORM KIVORM KIVALPHA

Textures (left to right: Albedo, Normal Map, ORM Map, Alpha)

Ior

playable character. Responsable for concept, low poly, high poly sculpt polish, re-topology, textures, and rigging done with AutoRig Pro.

Responsable for gameplay animations including locomotion and spellcasting

Head Sculpt by Alexis Huang

IORTEX IORNORM IORORM

Textures (left to right: Albedo, Normal Map, ORM Map)